This game is a first or third person (FPS/TPS) game where you can walk freely in nature.
-All vegetation is self-regulating and evolves over the days
-Temperature and humidity are calculated based on terrain, month of the year, and time.
-Temperature and humidity directly impact objects that can degrade over time.
-All objects (e.g. wood) have condition levels and can thus rot by degrading houses, objects, barrels, etc.
-A system for placing objects and creating stagings and sets is in place.
-A creative mode is available with unlimited items
-A fairly advanced inventory and exchange system.
-A very advanced object creation system. (several ingredients for a recipe and several elements obtained in output, as well as enormous possibilities of variants of recipes)
-A weight calculation system for inventory and volume calculation for containers and chests.
-A step-by-step house building and construction system with choice of materials and their condition or variants.
-Already about 200 items in the game.
-The StoneHenge site that can be visited.
-16 languages are taken into account (basic translation).
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